// Game development education · Bucharest
Study Game Design, Game Engineering or Computer Arts in Bucharest through Abertay University programmes hosted at ECHO School. Learn in English, build real projects, and graduate with a British degree from Abertay University.
3-year programmes · taught in English · Bucharest · Abertay University degree
THIS IS ECHO TODAY
KillHouse Games
⟐ Abertay University
You don’t need to know your exact future job today. Start with what you enjoy doing.
DESIGN
I want to shape how games feel.
BA (Hons) · Abertay University
SystemsLevelsNarrativeUX
Where it leads: Game Designer · Level Designer · Systems Designer · Narrative Designer · Producer
CODE
I want to build how games run.
BSc (Hons) · Abertay University
ProgrammingGameplayGraphicsAI
ART
I want to create what players see.
BA (Hons) · Abertay University
3D ArtAnimationConcept ArtEnvironments
STUDENT WORK “WHAT DO STUDENTS ACTUALLY MAKE?”
Games, characters, environments, prototypes and experiments — all created while learning, across all three years.
All
Games
Levels
3D Production
Concept Art
Animation
Animation
Alexia-Elena Soare
Games
Omega
Levels
Eva-Măriuca Rădulescu
HOW YOU LEARN“WHAT WILL IT FEEL LIKE DAY TO DAY?”
You’ll learn the theory. And then you’ll have to use it — because knowing something and being able to make something are not the same thing.
LEARN
Academic foundations and the specialised skills your discipline needs.
MAKE
Games, prototypes, art, animation and portfolio work — from Year 1.
WORK TOGETHER
Designers, programmers and artists collaborate the way game studios do.
GET FEEDBACK
Reviews from lecturers and professionals already working in games.
GAME JAM / CLASS COLLABORATION
THREE YEARS OF PROGRESS “HOW WILL I DEVELOP?”
YEAR 01
Explore the discipline, learn the tools and build your first real projects.
YEAR 02
Bigger projects, more complex briefs and collaboration across disciplines.
YEAR 03
Specialise, strengthen your portfolio and prepare for industry.
YEAR 1 WORK
YEAR 3 WORK
Drag to compare, before/after of one student’s work
Concept Artist · Lecturer
Visual development, ideation and production workflow.
Gameplay Programmer · Lecturer
Gameplay systems and how ideas become code that runs.
Game Designer · Lecturer
Systems and level design — how a game is shaped.
3D / Technical Artist · Lecturer
The bridge between art, tools and engine pipelines.
You meet it throughout the programme, not as a logo wall, but as real activities.
IN CLASS
Working professionals come into the classroom, not just for one talk.
UNDER PRESSURE
Build fast, collaborate across disciplines and ship something in days.
ON LOCATION
Activities and events hosted with industry partners.
AFTER HOURS
A community already working across the Romanian games industry.
PARTNERS & STUDIOS INVOLVED
Amber
Gameloft
Ubisoft
Funcom
KillHouse Games
Explore ECHO
Not every path is a three-year degree. Explore our short intensive courses, or see what current students are actually building.
SHORT COURSES
Short, hands-on programmes that build usable skills fast — no full degree required.
STUDENT CASES
Real games, art and projects from students across all three years at ECHO.
ON LOCATION
Activities and events hosted with industry partners.
AFTER HOURS
A community already working across the Romanian games industry.
PARTNERS & STUDIOS INVOLVED
Amber
Gameloft
Ubisoft
Funcom
KillHouse Games
Student · Game Engineering · Year 2
Student · Game Design
Student · Computer Arts
Study in English in Bucharest through Abertay University programmes hosted at ECHO School, the same British degree, without moving countries at 18.
Talking this over with a parent? There’s a straight-talking questions & answers section below.
Issued by Abertay University
International curriculum
Admissions “What do I actually need to do?”
Takes ~10 minutes · we reply within a few working days
Pick a programme. Not sure? We’ll help you understand the difference.
Send your application — a personal statement plus the required documents.
An academic interview and, where relevant, an industry interview.
Get your admission result. You don’t have to wait until September to know where you stand.
FAQ “Can I get a straight answer?”
No. Game Engineering starts from the foundations. You need curiosity and willingness to learn, not prior experience.
Start with what you enjoy — designing, building or creating visuals. Use the path finder, or talk to us and we’ll help you decide.
You need interest and potential, not a finished portfolio. Many students arrive without formal art training and build a portfolio here.
Yes — the degree is issued by Abertay University. ECHO School hosts and supports the programmes here in Bucharest.
The programmes are built around the skills studios look for, and you meet the industry throughout. Career paths are listed on each programme page.
Fees and current scholarship options are on the Fees & Scholarships page. ECHO offers scholarships to support access.
Tell us your situation during admissions — there are recognised ways to demonstrate your English level. We’ll walk you through it.
And maybe you still have questions. That’s completely normal. Explore the programmes, come meet us, or talk to the admissions team.
Next intake: September 2027 · Applications: Open